Hello, I'm Dieuwt.
I made maps for popular sandbox game Minecraft for about 6 years - and got tired of it. I moved on to my own video games, and we'll see how it goes from here.
I love designing things! Unique mechanics, intertwining effects, visual design (though I'm bad at that one), and all other game design aspects. I'm less good in the programming department and I'm not great at art - but it's all viable, at least.
My first game will be Full Gear - a traditional roguelike about engineering drones, utilizing cogwheels, and figuring out the secrets of whoever made the dungeon you're constantly in. I work in a team of 23: me, and the 22 voices in my head that are all telling me to add more particles. WE GET THERE WHEN WE GET THERE.