Tools of the Fool
Full Gear (demo) » Devlog
Greetings, adventurers!
As you might have noticed, several music tracks have been added to the game. Some are good, some are... also of acceptable quality, but I hope you like the overall feel of the dungeon!
Still, something was missing: customization. Ultimately, Full Gear is already highly varied with many builds being possible in different conditions, but the start of each run felt a bit... empty. Fear no more - there's six excellent starting kits to choose from!
If you manage to find them, that is.
- Added: Music! There's 17 tracks of... varying quality now playing throughout the dungeon. You can always mute them.
- Added: Toolboxes! Customize the start of your run a little bit.
- Toolboxes are unlocked once you complete their Goal. They're all pretty tricky, so pay attention.
- They're themed around the six areas, and their more "obscure" and lesser-developed parts of the game.
- In the Base, select a Toolbox to get a unique equipment, unique non-equipment, unique token, and a standard item.
- Not using any toolbox raises your Max Hp by 10 - but as a compromise, base Max HP is now 40.
- This bonus is applied when you haven't unlocked any toolbox - so starting max HP is effectively still 50.
- Naturally, in Traditional Mode, all Toolboxes are unlocked immediately.
- Added: some extra particles when activating a Drone in the Tutorial
- Added: a short convo for your first blind run in Modern mode
- Buffed: some late-game items felt a little underpowered for their rarity.
- Keeper's Staff: +25% Marked damage -> +50% Marked damage
- "Wielder's Curse": +5 Attack -> +8 Attack
- Nesasio Devices: -3 Defense -> -2 Defense
- Raven Feather: added "Negate Blight"
- Changed: Dummy Variables can now rarely appear in the dungeon
- Fixed: Rare softlock when killing some enemies with Fire/Blight
- Fixed: Cogwheels now have proper shadow
- Fixed: Seeder not working
- Fixed: Healthbar in tutorial would not appear when skipping the convo
- Fixed: Blessed tooltip being misleading (from when Resistance granted trap resistance)
- Fixed: Heaven Cracker not having Lightspeed
- Fixed: opening slam sound couldn't be muted
- Fixed: Crush would apply to both player and enemies when active
Hotfix 0.1.1
- Fixed: crash when using Guns, sometimes
- Fixed: crash when insta-killing Sprocket Vermin
- Fixed: Corroded enemies would show hovering particles
Files
Full Gear Demo.zip 69 MB
Dec 29, 2022
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Full Gear (demo)
A traditional roguelike in a steampunk dungeon, with cogwheels and drones all over the place.
Status | In development |
Author | Dieuwt |
Genre | Adventure |
Tags | Dungeon Crawler, engineering, GameMaker, Indie, Pixel Art, Roguelike, Steampunk, traditonal-roguelike |
More posts
- Full Gear: full version!Mar 01, 2023
- Release & Cleaning the CanistersFeb 16, 2023
- The Great BeyondFeb 03, 2023
- Ticking ClocksJan 21, 2023
- Release SetupsJan 13, 2023
- Roll That Dice!Jan 04, 2023
- Full Gear: Running on SteamDec 17, 2022
- Full Gear: Gloomed to FailNov 30, 2022
- Full Gear: Sky Threat ThreadNov 10, 2022
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